Vido keeps the last 30 seconds of your game in memory. Press one key and the clip is saved instantly, already on your clipboard. No account, no cloud, no ads.
Instant saves, a real editor and sensible defaults, in an app that idles at about 30 MB and never asks you to sign in.
Press save within 15 seconds and both saves become one longer clip. The short one goes to the Recycle Bin, so there's nothing to stitch together.
Vido saves instantly, compresses in the background, and only pings you when the small file is ready to paste.

Game audio, voice chat and your mic are recorded separately, plus a mix that plays everywhere. Mute your mic after the fact and hear the change live.

Drop blur boxes over usernames, chat or anything private. You see the blur live, and it's burned into the export.

9:16 for Shorts, TikTok and Reels: drag a vertical window or fit the whole frame on a soft blurred background. Or turn the moment into a GIF.

Vido recognises the game through Windows Game Bar and your launchers, and files every clip in its own folder.
Each saved clip is on your clipboard as a real video file. Paste it into chat, or drag it straight out of Vido.
See space per game and your biggest clips, and shrink old clips to a fraction of the size in one click.
Optionally, the buffer starts with your game and stops a minute after it closes.
Vido checks GitHub for new versions and asks first. Automatic installs are opt-in.
Unzip and run, with settings next to the exe. Or use the per-user installer, no admin needed.
If you want a social network for your clips, the competitor does more of that. If you want your clips on your own disk, read on.
| Vido | Bloated Competitor | |
|---|---|---|
| Account needed | No | Yes, to use the app |
| Works fully offline | Yes | No |
| Clips uploaded to a cloud or feed | Never | Built in |
| Telemetry, ads and upsells | None | Yes |
| Idle RAM | ~30 MB + buffer | 300 MB – 1 GB |
| Every audio device on its own track | Yes | Mixed by default |
| Updates | Your choice | Forced, automatic |
| Open source | GPL-3.0 | No |
Capture and encoding run on your GPU's video engine, separate from the parts that render your game. CPU use stays tiny.
Into Videos\Vido on your PC, sorted into a folder per game. Nothing is ever uploaded.
Borderless and windowed games, yes. True exclusive fullscreen can't be captured by Windows' capture API.
Yes. Vido is open source under GPL-3.0: no premium tier, no watermark, no account.
Install Vido, play, and press one key when something happens.